Project EsOhEn Menu Navigation Test #3 6/16/2015 Windows 8.1 x86 Standalone Development Build |
I made some decent progress by figuring out how to implement a keyboard/game controller based menu system with Unity 5's UI components.
The next thing on my todo list is deciphering how to allow the player to rearrange the characters in the active party. I have a couple ideas to try out, hopefully I nail it on the first try.
The nifty GIF screen recording above was created painlessly using GifCam. It's free, and worked flawlessly. I will be putting this software to use quite a bit throughout the development of Project EsOhEn.
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